Designers may have multiple ideas or solutions to share in their story, and in that case, we can organize our solutions and trade-offs together.
Let’s look at an example from Cruise, where designer Lauren Argo and her team solved a pain point for some of our driverless grocery delivery customers.
In Phoenix, AZ, Cruise is piloting driverless grocery delivery in partnership with Walmart. After ordering their groceries, customers are sent an SMS message to opt-in to driverless delivery. Because there is no driver, when the vehicle arrives at the curb, people must unlock the door with our web app to retrieve their bags.
Picking up groceries from a driverless vehicle is a new experience for our first-time customers. Sometimes they don’t realize we need them to unlock the door with their phone because they missed the SMS instruction, didn’t tap a link to our web app, or left their phone inside when they went out to the vehicle.
The Delivery team educated customers on the unlock experience in three ways.
By implementing these solutions, the team has dramatically improved customer education in unlocking the door for retrieval.
In a few short paragraphs, we’ve summarized weeks of research, data, and design into a simple clear story that covers the context, the problem and its causes, the solutions, and the trade-offs.
Using the storytelling structure can help us understand which aspects of our story need to be more succinct, clear, or impactful. For instance, if our audience asks a lot of follow-up questions on the situation, we might have provided better context. If they didn’t understand why we chose a specific solution, we might need to refine our problem statement or trade-offs.
A helpful tool for refining a story is to write down a theme, a word or short phrase that represents the core insight or takeaway for your audience. In the delivery example above, we want our audience to understand the importance of education, a recurring theme for our designers at Cruise as we teach people how to interact with driverless vehicles.
Lastly, to make our stories more succinct and impactful, we can remove unnecessary information until our audience asks for it. I’m a devotee of the rule of three, a writing principle that suggests people more easily consume and remember information in groups of three. If we keep problems, solutions, and trade-offs to only the top 1–3 relevant items, we remove less important details and make our stories more memorable.
With practice, this structure becomes natural and easy to use on the fly. Although I’ve been using them for years, I return to these techniques every day to structure my communication to my partners and team, and I’ve seen the impact it’s had on my designers in all the situations they need to tell stories.